Visual Effects - Legacy: Visualisation corruption occurs when rendering Particles to Render Texture Visual Effects: Crash on VFXBatch::AddInstance when switching to Custom Batch Capacity in Asset Inspector Visual Effects: Editor crashes on VFXRenderer::AddAsRenderNode when assigning a Renderer’s materials toits to materials/sharedMaterials Universal RP: RTHandles in URP causes memory allocation in multi-camera scenarios Universal RP: Decal is not drawn when using Deferred Rendering, a Rendering Layer, and Screen Space Ambient Occlusion Shadows/Lights: Directional Light Shadow glitches when the Shadow Strength value is changed Shader System: Shader keywords are ignored when using Project Browser: Project Browser shows package resources when package visibility is disabled Platform Audio: A looping audio sounds different on WebGL than in the editor/native desktop player Physics: Editor crashes on nv::cloth::FabricCookerImpl::cook when entering Play Mode Native Window Management: Crash on core::Join & _ptr64,char const (& _ptr64),core::basic_string_ref > when the Editor runs out of memory saving an invalid override Metal: Rendering freezes when the orientation is changed Metal: Editor freezes when exiting Play Mode if the Game window position was changed or undocked during Play Mode MacOS: Crash on objc_msgSend when the Editor UI gets redrawn Input: The "Listen" button and input field for action Binding Path is mostly not visible HD RP: The Editor becomes unresponsive and the machine performs worse when the Editor is opened Asset Importers: Crash on "'anonymous namespace'::ConvertFBXShapes" when importing an FBX fileĮditor Window Management: 2D projects created with versions from 2023.1.0a25 to 2023.1.0b4 fail to upgrade to 2023.1.0b9 and later 2023.1.0bX versions
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